Description

ZERO Sievert 2 is the sequel to cult hit ZERO Sievert, the game that defined the top-down extraction shooter. Set in the devastated country of Zakov, you explore procedurally generated maps, scavenge, face anomalies, bandits, and mutants, and make it out alive.

Building on the high-stakes yet approachable core of the original; It expands the scale, story, systems, and presentation of the original, while introducing co-operative multiplayer, the most requested feature from the original’s dedicated community.

History

With over 600,000+ copies sold and a successful Kickstarter campaign, ZERO Sievert was a breakout solo indie dev success. It helped establish the top-down extraction shooter genre which includes recent hits like Escape from Duckov (3M+ copies sold). So after many years of support for the original, it’s finally time to return to Zakov and allow fans of ZERO Sievert and the genre it helped create to hunt together.

Development of the sequel is led by Underdog, a new UK-based indie studio formed by former Splash Damage developers, working in collaboration with the original creator and publisher.

Features

  • Co-op Extraction Gameplay Hunt solo or with up to four players, covering more ground, and supporting each other when things go wrong.
  • Dynamic, Procedural World Explore the Zakov Exclusion Zone, with new and returning maps reshaping their layout each hunt.
  • Expanded Progression Systems Develop your hunter across 4 distinct skill paths (Combat, Survival, Recon, and Ingenuity).
  • Anomalies and Relics Anomalies are a constant threat to Hunters, requiring testing the path ahead with bolts before moving forward.
  • Deep Weapon Customisation More than 30 weapons can be modified and maintained with attachments and jamming mechanics.
  • Story and Factions A conflict between 3 competing factions: The Zakov People’s Army, Crimson Corporation and The Church of the Grieving Star.
  • Base Progression Return from Hunts with loot, upgrade your hideout, and prepare for the next run.